How to create a negative radial force?

You’ll probably have to temporarily turn off “Simulate Physics” and implement your “radial force” vector for the duration of your effect. The force vector would have to be from the center of your character actor to the center of the gear. Once this radial force is no longer applied, you’d have to re-enable ‘simulate physics’.

You’ll also need to figure out how to change the orientation/rotation of your character as they spin around the gear wheel.