How to create a metroid prime style lock on system

Just a looping 1 second float value that is set to the value of 1 at all times… I thought i needed it to get it to constantly apply the set world rotation. Also im applying it to the capsule because when i apply it to the camera the player doesnt always face the target, despite the camera being attached to the head bone. So its just really annoying because the character mesh just moves around freely while the camera is locked onto the target.