How to create a 2D Inventory system for a point-and-click puzzle game?

Hello,

Very new to unreal engine - Does anyone have a helpful new beginners guide relevant to creating a 2D based inventory system with picking up an object etc.

I’ve had very little exposure to unreal so I don’t understand much of anything. I tried watching one created by LesserDogs on Youtube but that goes through a system of having a dedicated button for interactions.

I want mine to be based purely on 1 Mouse interaction that being left click.

Likewise my projet is about making a 2D game so any other help would be great.

Any help appreciated.