Do you have article or solution to this problem but more general way. I tired to do it for 3dof movement (linear speed/steering and angular). And i failed, horribly (some time ago), that may be because of my mistakes in solving physics of this, or unreal physics is not quite accurate.
So do you have solution for linear and angular steering with just force?
ps.
Looking on solutions here, i think it was not me (or me somehow), i did not compensate for delta seconds.