Guys I’m not sure if this is my issue but when I enconter conflicts in the built-in Merge Tool, it could not edit the blueprint at all. Though there are ‘Accept Source’ and ‘Accept Target’ buttons they seems to just overwrite the whole file, unlike any other comparing tools like Beyond Compare or Tortoise Compare that helps to provede selection between base and income for each comflicts. The way I am using it is to keep it there for find and edit differences it lists out. Is there any better idea on this? Merge blueprints like real co-op workflow?
Hi! Did you found the answer?
Nope. Currently we switch to perforce and lock any uasset in using.
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