How to control the character's hands separately

Hey there @Stereomono9! Welcome to the community! The technique you’re looking for, is hand inverse kinematics, IK for short. This will allow you to control the location of each hand via script and handle the elbow position realistically with the IK solver. Some of these resources should help with the process.

Thread with some solid (but older) resources:

A video going through a climbing system utilizing hand IK positioning:

An explanation of Two Bone IK:

Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.

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