Hi, thanks for the response, I’ve been working on implementing what you said and I’ve got the family IDs working, however when I try to compare the IDs with each other it at the branch in the Image it always comes back false, while using a print string i found out the ID the branch is getting is always 0.
Here is a few other screen grabs from how I set up the IDs:
The final image was the ID being set into the individual NPCs profile, any idea on why the ID check at the end doesn’t match up to the set IDs when they are spawned?