ok , still left with one thing. i put another timer out on the level and set it for 10 seconds max breath. and it works , he dies after 10 seconds on that timer and 45 seconds on the original timer we worked with. only thing is , on the second timer i put out , the widget counter still shows 45 seconds and does not count down but he still dies in 10 seconds as i can see with the print string counting down. Do i have to create a new widget setup for each timer i put on the level?I didn’t see any option to reference the second timer in the widget or anywhere. even though it shows as Timer2 on the level. it counts down fine on the first timer on the level.