How to check if your 'Open Level' is loaded/finished?

Okay so I think I understand what is going on now.

  1. It is loading the level within the same map (Menu) and not directly opening the Map itself, no idea if that is a typical way of doing it or not.

  2. I just had to remove all the widgets I had on screen and I could see the level content but I seem to be spawning not at the Player Start and somewhere under the map, not sure why it doesn’t default to the Player Start?

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