How to change the SIZE of a progress bar at runtime, not the percentage that it is filled.

Yes you need to add it after “InputCore”

Then create a class based on UUserWidget and use the BindWidget meta like I showed you in the previous post to get the c++ progresss bar.

Then you will have a c++ version of the progress bar that can be accessed from the character. During the stamina drain / regen process you can access the progress bar directly if needed as well as setting it’s size via the canvas slot function.

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