How to change games culture without restart in UE 4.11?

@, did you solve it?

For people with this kind of problem and similar, somethings worth checking out (I stumbled upon two of them):

  • Remember to compile your translations (I do it on the Localization Dashboard)
  • In Project Settings > Packaging > Packaging > Advanced Settings check if your translations are checked in the Localizations to Package list (easier to see pressing Show localized)
  • In the same place, set Internationalization Support to something that covers all your languages. In my case (pt-BR), I thought EFIGS would do the trick, as Portuguese has similar glyphs to Spanish. But no. It’s a very specific setting. So, I had to use All.
  • The culture/language won’t change in editor, so test in Standalone Preview. For VR you need to build the project, unfortunately.