How to cast to the location of a separate Actor on an input event?

Thanks again for all the help!

One final thing, I decided to draw a debug line constantly to the Last Coin Thrown, as having a line between the player and the coin (or an arrow really) is super helpful for using the system.

Is there any way to draw a debug-like arrow that will actually show up when the game is moved outside of the editor? From what I can see, debug lines only show in the editor when playing.