It should be much more straightforward to use the ‘clamp’ node than to use a combination of logic tests and assignment.
https://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/Float/Clamp_Float_/index.html
It should be much more straightforward to use the ‘clamp’ node than to use a combination of logic tests and assignment.
https://docs.unrealengine.com/latest/INT/BlueprintAPI/Math/Float/Clamp_Float_/index.html