Hello, I’m using UE 5.3.2 as well, and I’m using the UE VR template to figure out how I can build for Vive Focus 3. So far I’ve had no luck. Using only OpenXR, when I build for Vive it’s a 2D project. So I tried using Wave VR plugin, but still ran into issues there. Could you please provide a bit more context on how you went through to package your game for Vive?
Thank you in advance!