How to bind slider "steps" with different scaling values of a StaticMesh ?

Hey @Patfoodya1! Welcome to the forums!

Sliders work best with a consistent scale, so numbers like “0, 50, 100, 150”. If that’s doable for you, great! Set that multiplier on your event to the scale # you want, and use the ROUNDED number on your widget instead of the pure float! :slight_smile:

If you’re going for something like “1, 7, 11, 500, 17352” you’re probably going to need to use another kind of interface, like a set of buttons. :slight_smile: