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How to avoid timeline nodes having to 'finish' when using Blueprint Actor Event Tracks in Sequencer?
Development
Programming & Scripting
Blueprint
actor-blueprint
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question
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unreal-engine
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UE5-0
Ferdinand13
(Ferdinand13)
April 3, 2022, 10:55am
32
OK, so I make the timeline a ‘variable’ then link it to the ‘OpenGate’ event and the ‘ResetEvent’?
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