I dont really get what you meant because you cant attach class variable to “Attach to Component/ Attach to Actor” and you cant even get refference from class variable so I created something like this but its still saying this error : Accessed None trying to read property Call_FuncFinishSpawningActor_ReturnValue from function Equip.
I know what it mean but dont know how to solve it. I tried to set Actor variable there but then error just moved to none trying to read… that variable.
