I feel so stupid, but… How do I spawn characters from a blueprint…? Nothing I’m doing is working, they never spawn. :') I take On Gameplay Start, Spawn Actor from Class (I’ve tried it in my Game Mode, in my Game State, in my Player Controller, and in my Level BP), select my character’s BP, and then I either manually put in a transform or pull one from a Player Start, but nothing happens.
Also, looking around I’ve found that a potential problem is that I’m wanting to possess Characters, not Pawns (and I know Characters are subclasses of Pawns, but there’s been instances where I just could not get a Character pin to connect to the In Pawn pin of the Possess node). I thought about shifting over to Pawns, but then I lose out on some functionalities that come pre-built into Characters.
I’ve looked up so many tutorials about character spawning and character swapping and everything that seems remotely related, but nothing’s worked yet…