How to apply damage to a player?

Hi Wes, I have something similar set up but it won’t seem to work.

I made a rocket that blows up and does damage. I then made an object (base) that you can destroy with said rockets without issues. So they are doing radial damage.

I want to be able to do self damage with the rockets but I just can’t see to get it to work. The “Any Damage” event never even fires off.

I have some other nodes in there drawing text for testing, but I’ve yet to even get that far it seems.

I don’t have network play set up yet so I can’t test it on other pawns.

Any Ideas?