Yup this is what i needed thanks! the only problem I have now is I haven’t decided what engine to use and while this works in unreal it sorta has what i deem a small problem in unity. The animation plays fine in unity just like unreal but the model of the tracks in unity has missing faces along the entire inner ring of the track yet the model looks fine in unreal. I imported the original version of the tracks i gave you into unity and it looks fine so there is something in your process that has made those faces act funny but I cant figure out what. Idk if you know anything about unity and I also know these forums are not the place for a problem with another engine so never the less you solved my problem I asked.