How to allow a 3rd person character to face where the mouse is aiming

Thanks so much! BUT… with my top down shooter game (WASD to move north, south, east, west) I needed the player to always face where the mouse was. This blueprint Parralex provided was a great solution! I had to add one more thing… a Break Rot and a Make Rot. This is because with the character would become inverted when mousing over tall objects. SOOOOO, Here is what I did to fix this! Hope it helps someone!

1 Like