How to add objects with set variables to object array in Game Instance Event Graph and access each object's variables in a widget?

Sure this is the section now:

I added a Bind event to OnRequestComplete
thinking that the communication to the database might be slow and that the loop finishes without waiting for the result (hence probably why only the last values are printing) But this did not do any changes still get this :

239381-output1.png

Followed by this:

239382-output2.png