Hi! I have a misunderstanding about how to add force where a sphere trace hit the location.
I want that when the sphere hit the location the pogo to be
pulled to the ‘hit location’.
Now the problem is, If I turn the pogo, the force will continue to add and the pogo will start to move the wrong way.
I want to somehow detect when the pogo is not perpendicular to the wall and add force when it is.