How can I add external libraries to the VS2015 project generated by UnrealEditor ?
I don’t see proper sections (C/C++ and Linker) in project configuration properties.
When I create ordinary VS2015 project, without Unreal, everything is OK.
For Unreal generated projects, many sections in project configuration are missing.
Is this some bug ? Can it be fixed ? I can’t believe this could be intentional.
I create application which needs to use external libraries.
Could anyone help here ?
Apparently, I’m not the only one who struggles with this.
I tried to search forum and I found this problem reported, but no useful answers:
Thanks in advance,