How To - Add an offset at the cursor position rotation

Hey @Ocir-Tello!

Are you rotating your actor while aiming/ is your projectile always going to be in front of your actor? Or is this a side view.

If it is a former, you can add an arrow component and use it as a spawn point for your projectile. Here’s a great non Epic tutorial that gives an example:

https://youtu.be/ROMWCMmNBHE?t=3139

A screenshot explaining how exactly you want this to execute would help pinpoint what exactly you are missing and what to add.

Any additional information you can provide will be a big help in solving your problem!

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