void APickup::Tick( float DeltaTime )
{
Super::Tick( DeltaTime );
FRotator rotation = FRotator(0.f, 0.f, RotationSpeed);
AddActorLocalRotation(rotation * DeltaTime);
}
This doesn’t work. (RotationSpeed is 4.f)
void APickup::Tick( float DeltaTime )
{
Super::Tick( DeltaTime );
FRotator rotation = FRotator(0.f, 0.f, RotationSpeed);
AddActorLocalRotation(rotation * DeltaTime);
}
This doesn’t work. (RotationSpeed is 4.f)