I gathered i should go into Plugin::Startup Module()
and add to the DefaultEngine.ini file [Engine.BufferVisualizationMaterials] section
Not 100% sure what your script does.
Like why make read and write blueprint callable
I gathered i should go into Plugin::Startup Module()
and add to the DefaultEngine.ini file [Engine.BufferVisualizationMaterials] section
Not 100% sure what your script does.
Like why make read and write blueprint callable