How to acess same variables in diferent classes?

I didnt make a children of the human bp because this one is for some levels where the cameras are like cctv and are in the level not in the “CH_human” character bp, in other hand the “CH_1st person” has a camera of its own and extra coding for that camera that is not in the “CH_human” and also diferent movement inputs coding (because of orientation of the cameras) thats why i dindt wanted to make a child of the master , I tought that i couldnt make this input changes for example, I think i will try this: “If you went for a Cast already - whenever it’s not the Player that interacts (the ‘human’ BP) it will go through Cast Failed - here you can specify the next Actor that should be affected by the code as well” for this case that is only 2 diferent charaters it shouldnt be a big problem… thank you for the help :wink:

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