not fully sure how it is either, but might assume its a bit similar to UE’s map, with some limitations? Would think arrays be fast when used nicely, wouldn’t worry too much about maps, unless you use a lot of them. would think its nice to use for some devices and how you find the elements in the map might get wild at some point and where it has to search or so I assume.
I just think it as like 2 arrays being on either side, removing the index to be other array instead.
https://dev.epicgames.com/documentation/en-us/fortnite/map-in-verse
tutorial, UE, where some of the visual scripting can help a little.
https://youtu.be/wmY17-a9xpc?t=1068
unsure if they have added more types since the last asked threads, compared to what was in the links above.
https://forums.unrealengine.com/t/how-use-the-verse-maps-with-container-types/1176627/3