How make Hint when im look at interact object?

I have a working solution to your problem.You need to create a blueprint interface. Name it “Interaction Interface”. Add this to your character, HUD and object blueprints so they can communicate with each other. The process works like this:

  1. You’ll trace a line from the point of the camera for a certain distance (for visibility channel).
  2. When the line collides with an inventory object, your character will send a blueprint interface message to that object and ask its name. This ensures that no message will be displayed if the object you’re looking at is not an interaction object.
  3. The object will send a blueprint interface message and tell its name to the character.
  4. The character will tell the HUD the name.
  5. The HUD will draw the name under the crosshair.

Would this be enough for you to figure it out on your own, or would you need some screenshots?