Hey, simply :
if FilterClassElement is a class object, then :
for (auto& FilterClassElement : FilterClasses)
{
if (HitElement.Actor->GetClass()->IsChildOf(Cast<UClass>(FilterClassElement))
{
// Stuff here
}
}
if FilterClassElement is an object of the class, then :
for (auto& FilterClassElement : FilterClasses)
{
if (HitElement.Actor->GetClass()->IsChildOf(FilterClassElement->GetClass())
{
// Stuff here
}
}