Epic Developer Community Forums
How i update a variable inside my widget blueprint from my blueprint actor and make it to work even if blueprint actor have more than one copy (instance) in the game?
Development
Pipeline & Plugins
Editor Scripting
override
,
Variable
,
string
,
instance
,
question
,
unreal-engine
,
Widget
Ravi_Singh_3d
(Ravi_Singh_3d)
June 17, 2023, 8:51am
18
[I need to create a blueprint or widget with the help of that I would be able to remove materials of selected static mesh from its editor but not not from details panels. can anyone create this]
please help if its possible
show post in topic