How i update a variable inside my widget blueprint from my blueprint actor and make it to work even if blueprint actor have more than one copy (instance) in the game?

yeah…i´m already do that…not working, at all…the door widget still keep showing only the first “text block” . If a drag 2 or more copys of Door BP in the level, all this BP show only the first change on text block.

Like i show in my video, not matters what i write in each one Door BP in the level…all this door BP keep showing only the first change on variable.