As of 4.6.X you need to include the JSON modules for it to work properly.
PublicDependencyModuleNames.AddRange(new string[] { “Json”, “JsonUtilities” });
This goes in your GameProject.Build.cs file.
As of 4.6.X you need to include the JSON modules for it to work properly.
PublicDependencyModuleNames.AddRange(new string[] { “Json”, “JsonUtilities” });
This goes in your GameProject.Build.cs file.