Could you explain better why it happens?
Because I’m trying to create a door in VR and that’s exactly what’s happening when trying to make the door follow the hand, at some points the door simply rotates the opposite way, generally when reaching 70-90 degrees. Also when I start to trach the controller to the door to follow it, it offsets like 90, sometimes 180 degrees and I can’t understand why. Tried adding or subtracting 180 from the rotation float, it works for some cases but as soon as you rotate the door to place it somewhere else it doesn’t work anymore.
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