If you want to rotate something steadily in BP, then you need to use an ‘add rotation’ node. If you use a ‘set’ node ( like SetWorld or SetRelative ), the system will randomly add or subtract 180 at various points.
If you want to rotate something steadily in BP, then you need to use an ‘add rotation’ node. If you use a ‘set’ node ( like SetWorld or SetRelative ), the system will randomly add or subtract 180 at various points.