No I don’t use any forces. Actualy I use the 3rd person template to make FPS game. First I tried to add a sword as an actor but very strange bug appeared when the character equipped the sword, he always walks backwards even when I press W. So I desided to make the sword a part of the character’s mesh. At first everything was OK but then the bug with flying came up. Even when I just look down and I’m equipped with the sword, I start to rise up in the air. I removed the sword from the mesh but the things didn’t changed. Then I changed the animations and the same again. Is it possible the problem to be in the sword mesh? But I used two different sword meshes and they both were making the firs bug I mentioned.