These are the INI settings that I am using.
DinoDamageMultiplier=4.000000
PlayerDamageMultiplier=1.500000
PlayerResistanceMultiplier=0.500000
DinoResistanceMultiplier=0.500000
PlayerCharacterHealthRecoveryMultiplier=3.000000
TamedDinoDamageMultiplier=0.750000
Makes wild dino’s hit harder and have better armor. Also bumping the pet damage down. I did raise player resistance and damage to compensate. Players are not broken, but pets are too strong. Honestly, I would make it harder, cause good dino’s still wreck at high levels. But then low level pets and people get creamed.
This solution is like using a bat to hit a mosquito. If I can get my mod up and running, then I can fine tune dino’s and make harder in the big areas and keep them easier in the lower levels.