I think When you are inside the physics asset for that mesh you can add collisions the same way as you do in static mesh collision. you can add box, sphere capsule etc. I hope that answers your question. Good Luck!
I think When you are inside the physics asset for that mesh you can add collisions the same way as you do in static mesh collision. you can add box, sphere capsule etc. I hope that answers your question. Good Luck!