How does fortnite created different biomes on a tiled landscape?

@NilsonLima If that is the way, it means either:
(1) You’ll have a really big image, the size of the entire landscape. Some games use world of 30x30km, which mean 30,000 pixels by 30,000 pixels (I don’t think it’s even possible)
or
(2) Use a lower resolution image. That means you’re border has a minimum width. If we take a 32x32km map for example, and use a 8000x8000 pixels texture, the lowest border width we can have is 4meters. It’s possible - but is that really the best solution? is that even the only solution?