How do you translate the same word of different key in localization?

Let’s suppose that English is your default location, all the words that you collect are automatically translated.
If you have any other location, you will need to add the translation for each word into that new location.

Don’t forget to collect the localizable words before edit them, and to compile after your changes.

There is an Inside Unreal video about Localization, and it may be useful for you:

I hope it helps,
David

1 Like