How do you set a widget to visible from another actor?

If you mean this:

image

It shouldn’t matter which one you use. Don’t ask me why there are 2.

Sorry, but can you explain how to set up the level blueprint? I can’t find the actor references from persistent level, the onclicked event, or the custom event I made.

Open the Level Blueprint:

Drag stuff in from the outliner.


Or, select an actor in the scene and then right click in the LB to create a reference:


In UE4 it was also possible to:

If someone could clarify why this feature is no more or where it has gone, I will high-five you.

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