After thinking about the logic path, I see what you mean. The Destroy Actor becomes irrelevant , as I’m simply transporting the player form A to B.
Now I just need to figure out the right functions to call. Wish me luck.
After thinking about the logic path, I see what you mean. The Destroy Actor becomes irrelevant , as I’m simply transporting the player form A to B.
Now I just need to figure out the right functions to call. Wish me luck.