How do you save player location on 'button press' and respawn them there?

Great :slight_smile:

I can’t quite tell how your system is working at the moment, but things that might be useful:

  1. You can know if the ball is still travelling with

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( got that = node with )

image

  1. So, it’s up to you. You can wait until the ball stops moving and the reposition. Or you can immediately reposition and just stop the ball

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( I’m guessing ). Or perhaps

image

and then turn it on again, after moving it.

  1. As for catching the out-of-bounds stuff, you could have collision volumes around the course. When they get triggered, the just send a message to the ball and player. Or, you could have a collision volume around the course, and when the ball stops moving, it checks if it’s still inside it.

And so on… :slight_smile: