How do you put modified objects back in the content browser?

I think I must be missing a simple concept but how do you copy a modified object back to the content browser?
For example I have a chair in the content browser and when I drop it into the level it has a mass of 57kg, I want it to be 5kg plus all chairs subsequently added to be 5kg. I change the chair in the scene to be 5kg but the one in the browser is still 57kg. How do I put the modified chair back into the browser to replace the one that is there already?

I thought I could just double click the chair in the browser and change the mass but there doesn’t seem to be any physics stuff on the model in the browser, it seem to add that once I’ve dropped it into the level.

Hi Jester,

I believe you can get the effect you’re looking for by creating a Material Function and applying that to your mesh. Please take a look at the documentation below.

Hope it helps.

Thanks, TJ