It’s the same animation on nearly the same frame but with completely different results.
Link_Y.glb (204.0 KB)
I’ve been trying to do this as part of a one week challenge to recreate as much of a game as I can, but I’ve had a major hangup in trying to import models.
This skeleton I downloaded online, FBX almost never imports animations right and I’ve had better luck uploading my skeletons as GLB’s. But for this model almost nothing I try works properly.
One issue I’ve had, I didn’t apply the scale before I started animating it so I’ve had to recreate all my animations again, that’s on my end. But I still can’t figure out a consistent work-flow for importing models into Unreal.
Basically, every format I’ve tried for importing models has had serious issues with importing into Unreal.