How do you package non-asset files (.txt, .bin) properly?

I am not able to drag-and-drop .txt files into the Content Browser either, unless said text file is actually a CSV that gets imported as a table. I would like to know the answer to your question. I have a text file with some item properties that I’m reading and parsing. That’s fine during development but I’d really like to NOT have that easily available for the player to pick through later.