How do you make enemy projectiles move towards the player?

Link your new blueprint so we can look for issues.

Holy **** guys! How come noone told me I could fix 4 days of headaches with something so stupidly simple.


Omg Furroy!! Why didnā€™t you tell me I could plug in that (FIND LOOK AT ROTATION) into my transform and plug it into my spawning projectile node?

Anyways I fixed my problem, so now my enemy throws projectiles at the player like he should.

Thank you Random projectile speed thread, Furroy and myself for ******** around and finding out how to get things to work like a caveman figuring out that you can use friction to create fire!

Okay YAY!! now all I have to do is make my enemy behavior tree and make some assets and I will be able to make a thread for my upcoming Doom/Hexen/heretic/quake FPS game =D

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+1 to anyone that ā€˜Thanks and Congratulatesā€™ themself in a post.

haha, iā€™m just glad we finally got you sorted!

Lol you guys dont understand how happy I am to get this out of the way.