how do you make a sound only hearable by one person

I’m kinda confused as to how you want to make something audible only for one player if in splitscreen everyone shares the same speakers?

Even if you play a sound only for one player (which is totally possible), then the other 3 hear it anyway.

In splitscreen, the only thing I can see being relevant is having the sound play relative to a player’s location. And I just tested that in our splitscreen game:

Sounds next to only one player play correctly on the left/right/front etc., so they are properly relative to the location.

Sounds next to more than one player are calculated out of all location, means if I have a sound left to all players, it’s playing on the left speaker, if I have a sound between them it’s between the players (so both speakers) etc.