How do you make a door close then load a level then open the door again?

Yes! That is the most perfect description of what I am trying to achieve!

If each floor you can travel to has its own actor (with floor name) in the elevator panel, you should be able to use trace to see if the player is looking at one of those actors … if it is highlight it in some way … then if they hit the interact button go to the currently highlighted floor?